Making Something New
I've been considering over the last few weeks how to make this game different on the play store, how to bring casual and hardcore gamers to our game. Heres a few of my ideas.
(disclaimer these are purely unrefined notes)
In city builder mode you have to micromanage resources to keep civilian happy.
↳ Could have community leaders for each sector of the city.
↳ A General for the military
↳ And a Comunity elder for civilians.
There could also be comment bubbles that show the player what these leaders would like for their respected community
The player could also replace the leader if so desired but this would make the people of that faction feel disconnected from their leader and maybe revolt.
The leaders would also have their own status bar that shows the player how much they like them.
↳ A better way of doing this is to suggest to the player through dialogue how much the leaders like them.
If the people start to dislike the player, the player might be killed or overthrown.
The player could also have their own needs and have to take care of themselves.
↳
(disclaimer these are purely unrefined notes)
In city builder mode you have to micromanage resources to keep civilian happy.
↳ Could have community leaders for each sector of the city.
↳ A General for the military
↳ And a Comunity elder for civilians.
There could also be comment bubbles that show the player what these leaders would like for their respected community
The player could also replace the leader if so desired but this would make the people of that faction feel disconnected from their leader and maybe revolt.
The leaders would also have their own status bar that shows the player how much they like them.
↳ A better way of doing this is to suggest to the player through dialogue how much the leaders like them.
If the people start to dislike the player, the player might be killed or overthrown.
The player could also have their own needs and have to take care of themselves.
↳
- This could be things like having fun, eating and sleeping.
- This could also have negative effects on the player character if they don't take care of themselves.
- As a countermeasure to this, the player could train others to make things happen automatically. (similar to clicker games)
- How well someone is trained effects the change of things being done well or worse.
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