THEMES
Style
Realistic - Skyrim, Apex, Last of Us
- after discussion, we came to the conclusion of using the general style of Skyrim for the style of game we are planning to build.
Stylised - BorderLands, Fortnite, Clash of Clans
- We wanted to add the element of cell shading that is commonly found in the three games listed above. We believe this would quickly attract audiences as proven from their success.
Artistic - Limbo, Binding of Issac, Cube World
- Finally, we would like to use the unique Artistic design that is found in the games above on the monsters to quickly distinguish them from the castle we are trying to protect.
Setting
- Medieval
- SCI-FI
- Natural/Overgrown
- Desolate
- Fantasy
Obviously from the way we are building up the game we think that using a fantasy Medieval setting would be best, which in the future depending on the success of the game we can add on additional timelines as Alvis would like to do.
Skyrim
"The Elder Scrolls V: Skyrim is an action role-playing game, playable from either a first or third-person perspective. The player may freely roam over the land of Skyrim which is an open world environment consisting of wilderness expanses, dungeons, cities, towns, fortresses, and villages."
Realistic, Medieval/Fantasy, Alternate Timeline
Borderlands
"The three main games in Borderlands are first-person shooters, set in an open world, with some role-playing game elements. Players select one of the available characters, representing Vault Hunters that
have travelled to the planet Pandora to try to seek its fabled Vault. Each Vault Hunter has a
Stylistic, Desolate, Future


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